01 |
09/09 |
OpenGL Render Pipeline Overview |
蔡昀臻 |
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02 |
09/16 |
Visualization research introduction and overview at UC Davis |
UC Davis Prof. 馬匡六 |
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03 |
09/23 |
Qualitative Photo Collage by Quartet Analysis and Active Learning |
林筠禎 |
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04 |
09/30 |
Unsteady Flow Visualization by Animating Evenly Spaces Streamlines |
吳子楊 |
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05 |
10/07 |
Designing Spatial User Interactions with Virtual Reality |
Dr.Jack Shen-Kuen Chang, 張昇崑 |
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06 |
10/14 |
A Compositional Object-Based Approach To Learning Physical Dynamics |
賈智量 |
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07 |
10/21 |
3D Shape Segmentation via Shape Fully Convolutional Networks |
藍晧 |
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08 |
10/28 |
Self-play reinforcement learning for fast image retargeting |
Le Ngoc Hanh |
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09 |
11/04 |
Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets |
劉溢茗 |
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10 |
11/11 |
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11 |
11/18 |
Arbitrary Style Transfer via Multi-Adaptation Network |
吳宣蓉 |
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12 |
11/25 |
Floyd-Warshall Reinforcement Learning |
田振宇 |
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13 |
12/02 |
Beyond Fixed Grid Learning Geometric Image Representation with a Deformable Grid |
陳顗汝 |
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14 |
12/09 |
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15 |
12/16 |
Texture mapping and 3D surface parameterization |
顏韶威 |
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16 |
12/23 |
Learning Adversarial 3D Model Generation with 2D Image Enhancer |
卞正冠 |
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17 |
12/30 |
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis |
黃偉宸 |
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18 |
01/06 |
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19 |
01/13 |
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